NETWORK
Battle Spirits: Shounen Toppa Bashin
Energetic and thrill-seeking sixth grader Toppa Bashin has his mind set on only one thing—the card game Battle Spirits. Bearing a ruby pendant inherited from his missing father, Bashin heads to school every day with excitement: not for academics, but for card battling, much to the chagrin of his peers.
One day, Bashin encounters J, the child prodigy champion of Battle Spirits, who bears a similar pendant. Star-struck, Bashin challenges J to a battle. However, the battle he gets is one he did not anticipate; the two are teleported to a mysterious arena in the sky—the Isekai World—where Spirits from the game become real.
Feeling that his dream is finally within arm's reach, Bashin dives headfirst into the Isekai World, encountering other card battlers with extraordinary pendants. While making his way to the top, he slowly realizes that there is more to Battle Spirits than he ever imagined.
TV
Fall 2008
6.36
Battle Spirits: Sword Eyes
Many years ago, the death of the emperor sparked riots and civil wars that ravaged Atlantia. Upon the throning of the young king Yaiba, treacherous rebels were executed to restore the peace the country once had. However, tainted by this radical act of governance, Atlantia continues to be enveloped under the shadow of oppressive rule.
Tsurugi Tatewaki is a spunky teenager who grew up in the rural countryside with little memory of his birth parents. One day in his home, he stumbles upon a mysterious sword that transforms into a Battle Spirits card. When armed forces from Atlantia confront Tsurugi with their sights set on procuring his card, the secrets behind Tsurugi's past seemingly begin to unravel.
Accompanied by a droid named Bringer, Tsurugi makes his way to the capital of Atlantia and encounters supposed warriors who wield similar swords. As his world is slowly turned upside down by the gradual appearance of greater mysteries, Tsurugi may have to question everything he knows, including his very own judgment on what separates good from evil.
TV
Fall 2012
6.57
Hajime no Ippo: Rising
Japanese Featherweight Champion Makunouchi Ippo has defended his title belt once more with the help of his devastating signature move: the Dempsey Roll. However, new challengers are rising up left and right, claiming to have an answer for the move responsible for crushing his opponents. Will Ippo be able to step up to the challenge, or will the weight of his pride destroy him before he finds out just what it means to be strong? Meanwhile, fellow Kamogawa Gym mate Aoki Masaru is just a hop, skip, and a Frog Punch away from claiming his own belt, ready to take on the Japanese Lightweight Champion!
Hajime no Ippo: Rising continues Ippo's quest to become stronger, featuring the same cast of loveable dimwits from Kamogawa Gym, as they put their bodies and hearts on the line to make their way in the harsh world of professional boxing. With a will of iron, Ippo steps into the ring once again.
TV
Fall 2013
8.6
Saikyou Ginga Ultimate Zero: Battle Spirits
In the new, whimsical era of Battle Spirits, cards have become scattered across a colorful galaxy, enticing all "card questers" to duke it out in search of the strongest cards. Rei is a flamboyant wanderer who is obsessed with being on top. Accompanied by a small dragon named Mugen and a talking robot named Salt, the self-proclaimed "Number One Star" regularly engages in card-gaming mischief through flashy battles.
One day, Rei meets Raira and Rikuto April, both of whom seem to have clues on the whereabouts of the "ultimate" Battle Spirits card. Together, they embark on a quest to search for the card, clashing with many vibrant personalities along the way. Soon, their adventure catches the attention of the Guild, wily villains who are also set on obtaining the Ultimate Battle Spirits. In contending against the Guild, Rei's status as number one is put to the test—an endeavor that will slowly unveil secrets regarding the fate of the universe.
TV
Fall 2013
6.5
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